Discussion:
Standard(?) holding-game cube
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Tim Chow
2020-07-24 16:35:37 UTC
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XGID=--B-BBDbC---cB----bbdb----:0:0:1:00:5:4:0:7:10

X:Player 2 O:Player 1
Score is X:5 O:4 7 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O O O |
| X O | | O O O |
| | | O |
| | | O |
| | | |
| |BAR| |
| | | |
| | | X |
| O X | | X |
| O X O | | X X X X |
| O X O | | X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 96 O: 129 X-O: 5-4/7
Cube: 1
X on roll, cube action

---
Tim Chow
b***@gmail.com
2020-07-24 17:33:49 UTC
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Post by Tim Chow
XGID=--B-BBDbC---cB----bbdb----:0:0:1:00:5:4:0:7:10
X:Player 2 O:Player 1
Score is X:5 O:4 7 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O O O |
| X O | | O O O |
| | | O |
| | | O |
| | | |
| |BAR| |
| | | |
| | | X |
| O X | | X |
| O X O | | X X X X |
| O X O | | X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 96 O: 129 X-O: 5-4/7
Cube: 1
X on roll, cube action
---
Tim Chow
Other than the score potentially, why wouldn't this be standard? (LC TP = 25%)

Stick
Paul Epstein
2020-07-25 08:23:13 UTC
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Post by b***@gmail.com
Post by Tim Chow
XGID=--B-BBDbC---cB----bbdb----:0:0:1:00:5:4:0:7:10
X:Player 2 O:Player 1
Score is X:5 O:4 7 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O O O |
| X O | | O O O |
| | | O |
| | | O |
| | | |
| |BAR| |
| | | |
| | | X |
| O X | | X |
| O X O | | X X X X |
| O X O | | X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 96 O: 129 X-O: 5-4/7
Cube: 1
X on roll, cube action
---
Tim Chow
Other than the score potentially, why wouldn't this be standard? (LC TP = 25%)
TP is obviously "take point" but what does LC stand for?

Thanks,

Paul
b***@gmail.com
2020-07-25 11:46:29 UTC
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Post by Paul Epstein
Post by b***@gmail.com
Post by Tim Chow
XGID=--B-BBDbC---cB----bbdb----:0:0:1:00:5:4:0:7:10
X:Player 2 O:Player 1
Score is X:5 O:4 7 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O O O |
| X O | | O O O |
| | | O |
| | | O |
| | | |
| |BAR| |
| | | |
| | | X |
| O X | | X |
| O X O | | X X X X |
| O X O | | X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 96 O: 129 X-O: 5-4/7
Cube: 1
X on roll, cube action
---
Tim Chow
Other than the score potentially, why wouldn't this be standard? (LC TP = 25%)
TP is obviously "take point" but what does LC stand for?
Thanks,
Paul
Live cube.

Stick
Tim Chow
2020-07-26 16:26:09 UTC
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XGID=--B-BBDbC---cB----bbdb----:0:0:1:00:5:4:0:7:10

X:Player 2 O:Player 1
Score is X:5 O:4 7 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O O O |
| X O | | O O O |
| | | O |
| | | O |
| | | |
| |BAR| |
| | | |
| | | X |
| O X | | X |
| O X O | | X X X X |
| O X O | | X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 96 O: 129 X-O: 5-4/7
Cube: 1
X on roll, cube action


The main reason I wanted to post this is that XG 3-ply does not double.


Analyzed in Rollout
No double
Player Winning Chances: 73.46% (G:4.56% B:0.05%)
Opponent Winning Chances: 26.54% (G:2.00% B:0.04%)
Double/Take
Player Winning Chances: 73.76% (G:4.92% B:0.06%)
Opponent Winning Chances: 26.24% (G:1.91% B:0.01%)

Cubeful Equities:
No double: +0.702 (-0.193)
Double/Take: +0.895
Double/Pass: +1.000 (+0.105)

Best Cube action: Double / Take

Rollout:
1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
Confidence No Double: ± 0.013 (+0.689..+0.715)
Confidence Double: ± 0.014 (+0.881..+0.909)

eXtreme Gammon Version: 2.19.207.pre-release, MET: Kazaross XG2

---
Tim Chow

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